I worked on Star Wars Outlaws as part of the Open World Team.
My Responsibilities include: ideation, layout, terrain, prototyping assets, level art dressing, lighting intentions and optimization.
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Big thanks to everyone who has contributed to realizing these locations, all our supporting teams near and far.
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Benedikt Podlesnigg - World Director
Cloé Hammoud - Associate World Director
Anton Sander - Lead Enviornment Artist
Benoit Deschamps - Lead Level Designer
Paola Caridi - Level Designer
Roberto Libralato - Senior Lighting Artist