Star Wars Outlaws Tatooine Fort Sunfire

I worked on Star Wars Outlaws as part of the Open World Team. This location serves as the main Imperial base on Tatooine and it also plays a part in one of the main missions for the game. An Absolute honor and privilege to contribute to this game and iconic brand. My Responsibilities include: ideation, layout, terrain, prototyping assets, level art dressing, lighting intentions and optimization.
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It takes a lot of work to realize a location like this and there's a lot of people who have helped put this together. Big thanks to everyone who has contributed to realizing this location, all our supporting teams near and far.
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Benedikt Podlesnigg - World Director
Cloé Hammoud - Associate World Director
Anton Sander - Lead Enviornment Artist
Viacheslav Novikov - Lead Level Designer
Ivan Eskandari - Senior Level Designer
Gregor De Weger - Level Designer
Maximilien Lutz - Senior Quest Designer
Markus Nordström Frodlund - Junior Level Designer
Melodie Delamourd - Senior Environment Artist
Wouter Gillioen - Environment Artist
Damien Tournaire - Expert Lighting Artist
Veronica Antonowicz Kipowski - Expert Props Artist
Harry Biggs - Outsourcing Props Artist

Date
August 31, 2024